Author. Engineer. Officer. Overachiever.
PLOT SYNOPSIS (from the back of the book)
This was it. This was Na’rina’s chance to prove to her mother and the dryad Council she could navigate the mythic and human worlds. With night hanging over the city, all she needs to do is sneak in unseen, attend a mythic meeting, and report back. If only she knew who had called the meeting in the first place.
Na’rina’s a young Drydanda, destined to be Queen of the Dryads, or tree nymphs. Her world—fauns, nymphs, dwarves—hides in plain sight from the more populated human world. As long as they remain myth, they remain safe.
He’s come to warn them but he’s a wer-im, a werecat, who was banished centuries ago with the rest of his species for burning the dryad’s trees. But humans captured his leader and dozens of other mythical creatures as well. If the mythical world is to survive, he must forge alliances. When Na’rina’s mother goes missing, she finds the violent, banished wer-im her only allies. She soon realizes that everything she’s been taught in preparation for leadership appears to be wrong. Who can Na’rina trust while attempting to keep the dryads alive in her mother’s absence? As she quickly discovers, the fate of the mythical world rests on her decision.
Series: Hidden Mythics (1)
Age Recommendation: 13+
Content Notice: Violence and thematic elements
Faith Based: No
ISBN: 978-1735122618
Overall
Characters
Story/Plot
Writing
Setting
Consistency
THE BOTTOM LINE
Shallow characters and a messy plot culminate in a mostly satisfying final act.
THOUGHTS…
Quaking Soul is the debut novel of Zeiger, which is to say she has written books before but never a full-length novel. Her writing proficiency shows through in the physical construction of her words and sentences, while lack of experience in the novel format leads to common mistakes like exposition dumps. The book is certainly ambitious. At least a dozen mythic races are overlaid on our world, each with its own prejudices and history. The world, however, suffers a bit in the details of political structure, daily life, and general societal details. For example, I could not tell you how many dryads exist. The main character, Na’rina, is next in line to rule the dryads, but is she responsible for forty? Four hundred? Four thousand? This lack of detail is felt across the board and makes the world a shell of what it could have been. The characters are okay. Secondary characters often have a one-dimensional nature and exist to fulfill a few objectives to move the plot forward. Lack of well-roundedness of side and secondary characters meant I could not imagine what they are doing when offscreen. It is almost as if they cease to exist or freeze in time when not on the page. The main characters are better, and though their motivations can be nebulous at times, they are sufficient to sustain the plot and provide a bit of intrigue. The plot is bloated and suffers from a slow start and somewhat repetitive middle. Random encounters are used to spice up the action and, admittedly, keep things going at a decent clip. In the final act, the actions picks up nicely, and the book ends on a high note, making Quaking Soul is a fairly solid story and respectable debut showing. It would make a good read for people who enjoy more slow-paced stories.
RANTS AND RAMBLES
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